#ifndef _FRAME_H
#define _FRAME_H

class Rect;

class Frame{

public:

	Frame();
	~Frame();
/*
	Frame( const Frame &in )
	{
		box =new Rect;
		*box =*(in.box);
		body =new Rect;
		*body =*(in.body);
	}
*/
	Rect* box;
	Rect* body;
};

#endif
